There are now no copies at all, even the zip lock bag ones, of Angola left at Ragnar HQ! Those of you discovering this fine game late on may be glad to know that Angola has been licensed to Multi-Man Publishing and if they receive enough feedback from interested buyers they will produce a first class edition.
This was our very first try at designing a game with the object being for 'other people' to play it rather than just ourselves.
It's our most involved game in terms of complexity and would probably be termed a 'war game' in most circles. We call it a game of Command and Decision which sounds pretentious but does accurately capture the essence of Angola - the decisions a player makes about how he or she orders the elements of his or her command are the crucial factors that determine the outcome of combat and the capture of towns.
Angola is a game that requires some dedicated rules reading but is easily explained to others once one kind hearted soul has got to grips with it. The effort made will be well rewarded by a game that really cranks the tension up as each player waits to see which units are moving in each turn - the command orders are hidden, well turned face down actually and only revealed one at a time as the turn proceeds.
No prizes for spotting that the mercenary pictured on the front of the rules is actually an Israeli soldier, but if you did spot it straight off all I can say is you'd better get out a bit more often.
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